Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
When dealing with an alien race, Docia Finnerty botch an opportunity to gather extra intelligence about them. |
1 |
22 |
Docia Finnerty inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
24 |
Docia Finnerty's scout ship is one of the first on the scene to rescue the survivors of a disaster but Docia Finnerty fail to help. Gain an Enemy. |
2 |
24 |
Docia Finnerty have no idea what happened to Docia Finnerty – they found Docia Finnerty's ship drifting on the fringes of friendly space. |
2 |
26 |
Promoted to Scout (Explorer) rank 2. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
29 |
Docia Finnerty have no idea what happened to Docia Finnerty – they found Docia Finnerty's ship drifting on the fringes of friendly space. |
4 |
29 |
Failed to qualify for Intelligence (Agent). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
31 |
Good fortune |
5 |
33 |
Continued as Agent (Law Enforcement). |
5 |
35 |
Uncover a major conspiracy against Docia Finnerty's employers. |
5 |
37 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
37 |
Continued as Agent (Law Enforcement). |
6 |
41 |
Accepted a deal with criminal or other figure under investigation. |
7 |
41 |
Failed to qualify for Free Trader (Merchant). |
7 |
41 |
Became a Drifter (Scavenger). |
7 |
42 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
42 |
Became a Scholar (Field Researcher). |
8 |
45 |
Win a prestigious prize for Docia Finnerty's work. |