Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
19 |
Became a Agent (Corporate Agent). |
2 |
21 |
Advanced training in a specialist field. |
3 |
23 |
Continued as Agent (Corporate Agent). |
3 |
26 |
An investigation takes on a dangerous turn. |
4 |
27 |
Continued as Agent (Corporate Agent). |
4 |
30 |
An investigation takes on a dangerous turn. |
4 |
30 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
31 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
5 |
31 |
Continued as Agent (Corporate Agent). |
5 |
32 |
Go undercover to investigate an enemy. |
5 |
32 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
35 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
6 |
35 |
Continued as Agent (Corporate Agent). |
6 |
38 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
38 |
Failed to qualify for Explorer (Scout). |
7 |
38 |
Switched to Drifter (Barbarian). |
7 |
40 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
40 |
Became a Merchant (Broker). |
8 |
41 |
Given advanced training in a specialist field |
8 |
44 |
Promoted to Merchant (Broker) rank 1. |
9 |
44 |
Continued as Merchant (Broker). |
9 |
47 |
Risk Dorothea Horgan's fortune on a possibility lucrative deal and win. |