Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Psychologically damaged by Eda Lord's time in the scouts. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Explorer (Scout). |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
26 |
Spend several years jumping from world to world in Eda Lord's scout ship. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Explorer) with previous rank. |
3 |
27 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
27 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
30 |
Eda Lord do not know what happened to Eda Lord. There is a gap in Eda Lord's memory. |
5 |
30 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
33 |
Eda Lord accepted an offer of inducements to betray Eda Lord's faith. Gain 220,000 in cash. |
6 |
34 |
Failed to qualify for Corporate (Citizen). |
6 |
34 |
Switched to Drifter (Wanderer). |
6 |
36 |
Betrayed by a friend. One of Eda Lord's Contacts or Allies betrays Eda Lord, ending Eda Lord's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
36 |
Returned to Believer (Mainstream Believer). |
7 |
37 |
Eda Lord accepted an offer of inducements to betray Eda Lord's faith. Gain 70,000 in cash. |
8 |
40 |
Failed to qualify for Worker (Citizen). |
8 |
40 |
Returned to Drifter (Scavenger). |
8 |
44 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Continued as Drifter (Scavenger). |
9 |
47 |
Moved to a new world. |
9 |
48 |
Promoted to Drifter (Scavenger) rank 2. |
10 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |