Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Voluntarily left Barbarian |
3 |
26 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
29 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
29 |
Failed to qualify for Enforcer (Rogue). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Scout (Courier). |
4 |
31 |
When dealing with an alien race, Eddie Campbell have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
5 |
33 |
Voluntarily left Courier |
5 |
33 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
36 |
Eddie Campbell come into conflict with a splinter group Eddie Campbell's own religion which maintains Eddie Campbell's version is the wrong one. Gain 3 Rivals. |
6 |
36 |
Switched to Drifter (Scavenger). |
6 |
39 |
Eddie Campbell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
39 |
Returned to Believer (Holy Warrior). |
7 |
41 |
Eddie Campbell aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
41 |
Returned to Drifter (Scavenger). |
8 |
44 |
Eddie Campbell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
44 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
45 |
Eddie Campbell faith is shaken. |