Initiate Edith Bethune  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Libert 49 F 1 (-2) 2 (-2) 2 (-2) 5 (-1) 9 (1) 7 (0)3 (-1)122597
Conformist, Garrulous, Interrupting
 
Skills
Art (Performing/Instrument) 1
Athletics 0
Clairvoyance 0
Deception 1
Drive 0
Gun Combat (Slug) 1
Language 0
Medic 1
Profession (Spacer) 0
Recon 0
Science (Life Sciences/Psionicology) 0
Stealth 2
Streetwise 1
Survival 0
Telekinesis 0
Telepathy 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 14
Agent Law Enforcement Rookie02
Psion Adept Initiate22
 
Term Age History
1 18 Failed to qualify for Spacer Community.
1 18 Became a Drifter (Wanderer).
1 20 Edith Bethune run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 20 Failed to qualify for Pirate (Rogue).
2 20 Submitted to the draft.
2 20 Became a Agent (Law Enforcement) with the new title Rookie.
2 24 Edith Bethune's work ends up coming home with Edith Bethune, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3 24 Continued as Agent (Law Enforcement).
3 27 Gained a contact.
3 28 Forced to muster out.
4 28 Failed to qualify for Courier (Scout).
4 28 Returned to Drifter (Wanderer).
4 32 Betrayed by a friend. One of Edith Bethune's Contacts or Allies betrays Edith Bethune, ending Edith Bethune's career. That Contact or Ally becomes a Rival or Enemy.
4 32 Forced to continue current assignment.
4 32 Promoted to Drifter (Wanderer) rank 1.
5 32 Continued as Drifter (Wanderer).
5 35 Find an Alien Artifact.
6 36 Continued as Drifter (Wanderer).
6 37 Encounter a Psionic institute.
6 37 Tested for psionic powers
6 40 Forced to muster out.
7 40 Became a Psion (Adept).
7 42 Use powers for personal gain.
7 44 Promoted to Psion (Adept) rank 1 with the new title Initiate.
8 44 Continued as Psion (Adept).
8 46 Good fortune
8 48 Promoted to Psion (Adept) rank 2.
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