Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Edith Bethune run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Failed to qualify for Pirate (Rogue). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Edith Bethune's work ends up coming home with Edith Bethune, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
24 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Gained a contact. |
3 |
28 |
Forced to muster out. |
4 |
28 |
Failed to qualify for Courier (Scout). |
4 |
28 |
Returned to Drifter (Wanderer). |
4 |
32 |
Betrayed by a friend. One of Edith Bethune's Contacts or Allies betrays Edith Bethune, ending Edith Bethune's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
32 |
Forced to continue current assignment. |
4 |
32 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
35 |
Find an Alien Artifact. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
37 |
Encounter a Psionic institute. |
6 |
37 |
Tested for psionic powers |
6 |
40 |
Forced to muster out. |
7 |
40 |
Became a Psion (Adept). |
7 |
42 |
Use powers for personal gain. |
7 |
44 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
8 |
44 |
Continued as Psion (Adept). |
8 |
46 |
Good fortune |
8 |
48 |
Promoted to Psion (Adept) rank 2. |