Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Ek Sepa-ta run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Entertainer (Artist). |
2 |
22 |
Invited to take part in a controversial event or exhibition that injures Ek Sepa-ta's social standing. |
2 |
24 |
Promoted to Entertainer (Artist) rank 1. |
3 |
24 |
Continued as Entertainer (Artist). |
3 |
26 |
Criticised a questionable political leader on Ek Sepa-ta's homeworld, causing his downfall. Gain an Enemy |
3 |
28 |
Promoted to Entertainer (Artist) rank 2. |
4 |
28 |
Continued as Entertainer (Artist). |
4 |
32 |
Ek Sepa-ta is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
5 |
32 |
Became a Scout (Courier). |
5 |
33 |
Ek Sepa-ta's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ek Sepa-ta fail to help. Gain an Enemy. |
5 |
33 |
Ek Sepa-ta's ship is damaged, and Ek Sepa-ta have to hitch-hike Ek Sepa-ta's way back across the stars to the nearest scout base. |
5 |
33 |
Gain 6 Contacts. Gain 2 Enemies. |
6 |
36 |
Aging Crisis. Owe 40,000 for medical bills. |
6 |
36 |
Retired at age 36. |
6 |
36 |
Continued as Scout (Courier). |
6 |
38 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
38 |
Became a Citizen (Corporate). |
7 |
42 |
Ek Sepa-ta learn something Ek Sepa-ta should not have – a corporate secret, a political scandal – which Ek Sepa-ta can profit from illegally. |
7 |
42 |
Promoted to Citizen (Corporate) rank 1. |
8 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
42 |
Continued as Citizen (Corporate). |
8 |
44 |
Spent time maintaining and using heavy vehicles. |
8 |
46 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |