Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Encounter a Psionic institute. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Find Ancient Technology. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Scout (Surveyor). |
4 |
32 |
Perform an exemplary service for the scouts. |
4 |
34 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Explorer (Scout). |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
35 |
Eleanore Alexander have no idea what happened to Eleanore Alexander – they found Eleanore Alexander's ship drifting on the fringes of friendly space. |
6 |
35 |
Became a Merchant (Broker). |
6 |
38 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
6 |
39 |
Promoted to Merchant (Broker) rank 1. |
7 |
39 |
Continued as Merchant (Broker). |
7 |
40 |
Make an unexpected connection outside Eleanore Alexander's normal circles. Gain a Contact. |
8 |
43 |
Continued as Merchant (Broker). |
8 |
46 |
Embroiled in legal trouble. |
8 |
47 |
Promoted to Merchant (Broker) rank 2. |