Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
26 |
Promoted to Citizen (Colonist) rank 1. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
28 |
Elise Baldry learn something Elise Baldry should not have – a corporate secret, a political scandal – which Elise Baldry can profit from illegally. |
3 |
30 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
31 |
Elise Baldry learn something Elise Baldry should not have – a corporate secret, a political scandal – which Elise Baldry can profit from illegally. |
4 |
31 |
Gain a criminal contact. |
4 |
34 |
Promoted to Citizen (Colonist) rank 3. |
5 |
34 |
Continued as Citizen (Colonist). |
5 |
35 |
Elise Baldry's business expands, Elise Baldry's corporation grows, or the colony thrives. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Merchant (Broker). |
6 |
42 |
Promoted to Merchant (Broker) rank 1. |
7 |
42 |
Continued as Merchant (Broker). |
7 |
46 |
Make an unexpected connection outside Elise Baldry's normal circles. Gain a Contact. |