Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Elmira Burke foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Flight) with previous rank. |
2 |
24 |
Elmira Burke foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Flight). |
3 |
30 |
Elmira Burke is blamed for an accident that causes the death of several crew members. Elmira Burke's guilt drives Elmira Burke to excel. |
4 |
30 |
Became a Scholar (Field Researcher). |
4 |
34 |
An expedition or voyage goes wrong, leaving Elmira Burke stranded in the wilderness. |
5 |
34 |
Became a Citizen (Colonist). |
5 |
36 |
Elmira Burke befriend a superior in the corporation or the colony. |
5 |
38 |
Promoted to Citizen (Colonist) rank 1. |
6 |
38 |
Continued as Citizen (Colonist). |
6 |
39 |
Good fortune |
6 |
42 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
7 |
42 |
Continued as Citizen (Colonist). |
7 |
46 |
Spend time with an alien race. Gain a contact. |
7 |
46 |
Promoted to Citizen (Colonist) rank 3. |