Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Betrayed by a friend. One of Elvira King's Contacts or Allies betrays Elvira King, ending Elvira King's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Became a Citizen (Colonist). |
2 |
22 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
22 |
Became a Scout (Courier). |
3 |
24 |
Elvira King's scout ship is one of the first on the scene to rescue the survivors of a disaster but Elvira King fail to help. Gain an Enemy. |
3 |
24 |
Elvira King's ship is damaged, and Elvira King have to hitch-hike Elvira King's way back across the stars to the nearest scout base. |
3 |
24 |
Gain 1 Contacts. Gain 1 Enemies. |
3 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
26 |
Attempted to change assignments. |
4 |
26 |
Switched to Scout (Surveyor) with previous rank. |
4 |
30 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
30 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
32 |
Elvira King refuse to secretly provide religious rites for a dying leader or noble, because they do not share Elvira King's faith. |
5 |
34 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
34 |
Continued as Believer (Mainstream Believer). |
6 |
35 |
Elvira King retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
38 |
Continued as Believer (Mainstream Believer). |
7 |
41 |
Elvira King is sent to a new community or parish to preach The Word among the poor. |
7 |
42 |
Forced to muster out. |
8 |
42 |
Returned to Drifter (Wanderer). |
8 |
45 |
Attacked by enemies and injured. |
8 |
45 |
Severely injured. Owe 15,000 for medical bills. |
8 |
45 |
Gain Enemy if Elvira King don't already have one. |
8 |
46 |
Promoted to Drifter (Wanderer) rank 1. |