Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Imperial trade restrictions force Enid Spice out of business. |
2 |
22 |
Became a Scout (Courier). |
2 |
24 |
Enid Spice's scout ship is one of the first on the scene to rescue the survivors of a disaster but Enid Spice fail to help. Gain an Enemy. |
2 |
24 |
Psychologically damaged by Enid Spice's time in the scouts. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Serve as the courier for an important message from the Imperium. |
4 |
30 |
Continued as Scout (Courier). |
4 |
31 |
Enid Spice have no idea what happened to Enid Spice – they found Enid Spice's ship drifting on the fringes of friendly space. |
5 |
31 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
34 |
Enid Spice is caught in the periphery of a scandal. |
5 |
34 |
Demoted to Believer (Holy Warrior) rank -1. |
6 |
35 |
Continued as Believer (Holy Warrior). |
6 |
39 |
Someone more charismatic but less devout than Enid Spice has become Enid Spice's superior. |
7 |
39 |
Voluntarily left Holy Warrior |
7 |
39 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
39 |
Became a Drifter (Scavenger). |
7 |
42 |
Betrayed by a friend. One of Enid Spice's Contacts or Allies betrays Enid Spice, ending Enid Spice's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
42 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
44 |
Enid Spice faith is shaken. |
9 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
46 |
Retired at age 46. |