Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
20 |
Entered Merchant Academy with the Business curriculum. |
2 |
24 |
Graduated. |
3 |
24 |
Became a Merchant (Broker). |
3 |
24 |
Promoted to Merchant (Broker) rank 1. |
3 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
28 |
Continued as Merchant (Broker). |
4 |
32 |
Imperial trade restrictions force Erika Kerran out of business. |
5 |
32 |
Became a Rogue (Thief). |
5 |
34 |
Involved in the planning of an impressive heist. |
5 |
36 |
Promoted to Rogue (Thief) rank 1. |
6 |
36 |
Continued as Rogue (Thief). |
6 |
39 |
Moved to a new world. |
7 |
40 |
Continued as Rogue (Thief). |
7 |
42 |
Involved in a gambling ring. |
7 |
44 |
Promoted to Rogue (Thief) rank 2. |
8 |
44 |
Continued as Rogue (Thief). |
8 |
46 |
A police detective or rival criminal forces Erika Kerran to flee and vows to hunt Erika Kerran down. Gain an Enemy. |