Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Moved to a new world. |
1 |
22 |
Attempt at commissioned failed. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
25 |
Failed to qualify for Ecclesiastic (Shaper Priest). |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
33 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
37 |
Find valuable salvage. |
5 |
37 |
Forced to muster out. |
6 |
37 |
Became a Citizen (Colonist). |
6 |
41 |
Advanced training in a specialist field. |
6 |
41 |
Promoted to Citizen (Colonist) rank 1. |
7 |
41 |
Continued as Citizen (Colonist). |
7 |
45 |
Spent time maintaining and using heavy vehicles. |
7 |
45 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
8 |
45 |
Voluntarily left Colonist |
8 |
45 |
Returned to Drifter (Scavenger). |
8 |
47 |
Erin Hanrahan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |