Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Erma Greerson's work ends up coming home with Erma Greerson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
22 |
Became a Army (Infantry) with the new title Private. |
2 |
24 |
Surrounded and outnumbered by the enemy, Erma Greerson hold out until relief arrives. |
2 |
26 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
2 |
26 |
Promoted to Army (Infantry) officer rank 2 with the new title Captain. |
3 |
26 |
Continued as Army (Infantry). |
3 |
29 |
Given a special assignment or duty in Erma Greerson's unit. |
4 |
30 |
Continued as Army (Infantry). |
4 |
34 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
34 |
Failed to qualify for Explorer (Scout). |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
37 |
Betrayed by a friend. One of Erma Greerson's Contacts or Allies betrays Erma Greerson, ending Erma Greerson's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
37 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
39 |
Erma Greerson faith is shaken. |
7 |
41 |
Aging Crisis. Owe 50,000 for medical bills. |
7 |
41 |
Retired at age 41. |
7 |
41 |
Continued as Believer (Holy Warrior). |
7 |
43 |
Erma Greerson accepted an offer of inducements to betray Erma Greerson's faith. Gain 80,000 in cash. |
7 |
45 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
8 |
45 |
Retired. |
8 |
49 |
Betrayal. Convert an Ally into a Rival or Enemy. |
9 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |