Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
22 |
Failed to qualify for Surveyor (Scout). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
24 |
Etta Garrett run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Failed to qualify for Star Marine (Marine). |
3 |
24 |
Switched to Drifter (Wanderer). |
3 |
26 |
Suffer from a life-threatening illness. |
4 |
26 |
Became a Entertainer (Journalist). |
4 |
29 |
Find Ancient Technology. |
4 |
30 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
5 |
30 |
Voluntarily left Journalist |
5 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
34 |
Etta Garrett aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
34 |
Became a Citizen (Corporate). |
6 |
38 |
Advanced training in a specialist field. |
6 |
38 |
Promoted to Citizen (Corporate) rank 1. |
7 |
38 |
Voluntarily left Corporate |
7 |
38 |
Switched to Drifter (Scavenger). |
7 |
42 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
42 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
43 |
Etta Garrett retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |