Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Attempted a risky adventure and was wildly successful. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Voluntarily left Barbarian |
3 |
26 |
Became a Scout (Surveyor). |
3 |
29 |
Good fortune |
4 |
30 |
Voluntarily left Surveyor |
4 |
30 |
Became a Scholar (Field Researcher). |
4 |
31 |
A new romantic starts. Gain an Ally. |
4 |
34 |
Promoted to Scholar (Field Researcher) rank 1. |
5 |
34 |
Continued as Scholar (Field Researcher). |
5 |
36 |
A disaster leaves several injured, and others blame Eugenie Roberts, forcing Eugenie Roberts to leave Eugenie Roberts's career. Gain a Rival. |
5 |
36 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
6 |
36 |
Failed to qualify for Performer (Entertainer). |
6 |
36 |
Switched to Drifter (Scavenger). |
6 |
40 |
Attacked by enemies and injured. |
6 |
40 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
40 |
Gain Enemy if Eugenie Roberts don't already have one. |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
42 |
Birth or Death involving a family member or close friend. |
7 |
44 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
44 |
Continued as Drifter (Scavenger). |
8 |
46 |
Eugenie Roberts run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |