Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Spend time with an alien race. Gain a contact. |
2 |
22 |
Voluntarily left Wanderer |
2 |
22 |
Became a Rogue (Thief). |
2 |
26 |
Involved in a gambling ring. |
2 |
26 |
Promoted to Rogue (Thief) rank 1. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
30 |
Exie Long spend months in the dangerous criminal underworld. |
4 |
30 |
Voluntarily left Thief |
4 |
30 |
Failed to qualify for Field Researcher (Scholar). |
4 |
30 |
Switched to Drifter (Scavenger). |
4 |
34 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
34 |
Failed to qualify for Performer (Entertainer). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
37 |
Gained a contact. |
6 |
38 |
Voluntarily left Merchant Marine |
6 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
41 |
Exie Long refused an offer of inducements to betray Exie Long's faith. Gain 1 enemies. |
6 |
42 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
42 |
Continued as Believer (Holy Warrior). |
7 |
45 |
Exie Long faith is shaken. |