Ferne Castillo  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 49 F 5 (-1) 10 (1) 6 (0) 9 (1) 6 (0) 7 (0)5A6967
Lucky
 
Skills
Admin 0
Advocate 0
Animals 0
Art (Performing) 0
Broker 2
Carouse 1
Diplomat 0
Electronics (Computers) 1
Flyer (Rotor) 1
Leadership 0
Pilot 0
Streetwise 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Corporate 12
Scout Courier Scout13
Scout Surveyor Scout11
Merchant Broker 12
 
Name Type Affinity Enmity Power Influence Species
Lew Hegan Enemy 0 5 1 1 Murrissi (M/12)
Craig Risewell Contact 2 0 1 0 Murrissi (M/38)
Antonio Wilson Contact 2 1 0 1 Cassilldan (M/38)
Clarence Middlemiss Rival 1 2 1 3 Murrissi (M/40)
Relationship redefined. Contact becomes an rival.
John Mitchell Enemy 0 3 1 4 Murrissi (M/59)
John Mitchell belongs to an uncommon alien species.
Ned Rand Contact 3 1 1 6 Murrissi (M/19)
Ned Rand gained influence with the character’s assistance.
Lafayette Jemmy Enemy 0 4 4 0 Murrissi (M/21)
Mckinley Clarke Enemy 0 1 4 1 Swanfeh (M/69)
Mckinley Clarke gains in power.
Jewel Skidd Enemy 0 2 1 3 Murrissi (M/23)
 
Term Age History
1 18 Became a Citizen (Corporate).
1 22 Political upheaval strikes Ferne Castillo's homeworld, and Ferne Castillo is caught up in the revolution.
1 22 Promoted to Citizen (Corporate) rank 1.
2 22 Continued as Citizen (Corporate).
2 25 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
3 25 Became a Scout (Courier).
3 27 Ferne Castillo's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ferne Castillo fail to help. Gain an Enemy.
3 27 Ferne Castillo's ship is damaged, and Ferne Castillo have to hitch-hike Ferne Castillo's way back across the stars to the nearest scout base.
3 27 Gain 3 Contacts. Gain 1 Enemies.
4 29 Continued as Scout (Courier).
4 32 Ferne Castillo discover a world, item or information of worth to the Imperium.
4 33 Promoted to Scout (Courier) rank 1 with the new title Scout.
5 33 Continued as Scout (Courier).
5 34 When dealing with an alien race, Ferne Castillo botch an opportunity to gather extra intelligence about them.
5 34 Psychologically damaged by Ferne Castillo's time in the scouts.
6 37 Attempted to change assignments.
6 37 Switched to Scout (Surveyor) with previous rank.
6 38 Ferne Castillo's ship is damaged, and Ferne Castillo have to hitch-hike Ferne Castillo's way back across the stars to the nearest scout base.
6 38 Gain 1 Contacts. Gain 3 Enemies.
7 38 Became a Merchant (Broker).
7 42 Embroiled in legal trouble.
7 42 Promoted to Merchant (Broker) rank 1.
8 42 Continued as Merchant (Broker).
8 46 Embroiled in legal trouble.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙