Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
Advanced training in a specialist field. |
1 |
22 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
26 |
Spend time with an alien race. Gain a contact. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
28 |
Severely injured. Fully recovered. Owe 6,250 for medical bills. |
4 |
28 |
Became a Merchant (Broker). |
4 |
30 |
A sudden war destroys Ferne Watkins's trade routes and contacts, forcing Ferne Watkins to flee that region of space. |
4 |
30 |
Gain rebels as Enemy |
5 |
30 |
Failed to qualify for Scientist (Scholar). |
5 |
30 |
Became a Drifter (Scavenger). |
5 |
32 |
Find Ancient Technology. |
5 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
34 |
Continued as Drifter (Scavenger). |
6 |
37 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
37 |
Failed to qualify for Intelligence (Agent). |
7 |
37 |
Submitted to the draft. |
7 |
37 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
7 |
38 |
Embroiled in legal trouble. |
7 |
41 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
41 |
Continued as Merchant (Merchant Marine). |
8 |
42 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
45 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
45 |
Voluntarily left Merchant Marine |
9 |
45 |
Became a Entertainer (Artist). |
9 |
48 |
Refused to criticise a questionable political leader on Ferne Watkins's homeworld. |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
49 |
Retired at age 49. |