Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
19 |
Lost eye or limb. Owe 5,000 for medical bills. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Rogue (Thief) with previous rank. |
2 |
25 |
Fleta Anderson spend months in the dangerous criminal underworld. |
2 |
26 |
Promoted to Rogue (Thief) rank 1. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
28 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
3 |
30 |
Promoted to Rogue (Thief) rank 2. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Enforcer (Rogue). |
4 |
30 |
Continued as Rogue (Thief). |
4 |
34 |
A job goes wrong, forcing Fleta Anderson to flee off-planet. |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
37 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
37 |
Failed to qualify for Courier (Scout). |
6 |
37 |
Became a Drifter (Scavenger). |
6 |
38 |
Suffer from a life-threatening illness. |
7 |
38 |
Failed to qualify for Broker (Merchant). |
7 |
38 |
Continued as Drifter (Scavenger). |
7 |
42 |
Scarred. Owe 5,000 for medical bills. |
8 |
42 |
Failed to qualify for Journalist (Entertainer). |
8 |
42 |
Switched to Drifter (Barbarian). |
8 |
44 |
Fleta Anderson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
44 |
Became a Merchant (Free Trader). |
9 |
45 |
Nearly killed. Owe 20,000 for medical bills. |
10 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
48 |
Fleta Anderson faith is shaken. |
11 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |