Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Fleta Parker's scout ship is one of the first on the scene to rescue the survivors of a disaster but Fleta Parker fail to help. Gain an Enemy. |
1 |
19 |
Fleta Parker's ship is damaged, and Fleta Parker have to hitch-hike Fleta Parker's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 2 Contacts. Gain 2 Enemies. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Explorer (Scout). |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
Severely injured. Owe 20,000 for medical bills. |
3 |
24 |
Became a Entertainer (Journalist). |
3 |
25 |
Gain a patron in the arts. Gain an Ally |
3 |
28 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
4 |
28 |
Continued as Entertainer (Journalist). |
4 |
30 |
Public opinion turns on Fleta Parker. |
4 |
32 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
5 |
32 |
Continued as Entertainer (Journalist). |
5 |
36 |
Fleta Parker is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
6 |
36 |
Failed to qualify for Worker (Citizen). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
40 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
40 |
Continued as Agent (Law Enforcement). |
7 |
41 |
A new romantic starts. Gain an Ally. |
7 |
44 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
8 |
44 |
Voluntarily left Law Enforcement |
8 |
44 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
45 |
Fleta Parker faith is shaken. |