Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
20 |
Made lifelong friends. Gain 2 Allies. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Established a network of contacts. Gain 2 contacts. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
30 |
Became a Army (Cavalry) with the new title Private. |
4 |
32 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
4 |
34 |
Attempt at commissioned failed. |
4 |
34 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
5 |
34 |
Continued as Army (Cavalry). |
5 |
37 |
Advanced training in a specialist field |
5 |
38 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
6 |
38 |
Voluntarily left Cavalry |
6 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
40 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |