Initiate Floy Archer  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 49 F 2 (-2) 1 (-2) 1 (-2) 7 (0) 3 (-1) 9 (1)211739
Sees the big picture, Loving
 
Skills
Admin 1
Broker 1
Deception 0
Drive 0
Electronics 0
Gun Combat (Archaic) 1
Jack-of-All-Trades 2
Persuade 0
Profession (Worker/Religion) 1
Recon 0
Science (Social Sciences/Belief) 1
Seafarer 0
Stealth 0
Streetwise 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 02
Rogue Thief 03
Merchant Merchant Marine Crewman02
Believer Missionary/Humanitarian Project Worker11
Drifter Scavenger 01
Believer Mainstream Believer Initiate11
 
Name Type Affinity Enmity Power Influence Species
Orval Bent Ally 3 0 0 1 Ziadd (M/50)
Audra Foster Rival 1 1 3 1 Sylean (F/50)
Elfrieda Galway Enemy 0 3 0 1 Ziadd (F/40)
Elfrieda Galway has had an unexpected run of good fortune lately.
Josephine Clark Enemy 0 3 5 1 Luriani (F/70)
Josephine Clark is in desperate trouble and could use the character’s help.
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 22 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
2 22 Continued as Drifter (Wanderer).
2 23 Severely injured. Fully recovered. Owe 30,000 for medical bills.
3 23 Became a Rogue (Thief).
3 27 Involved in a feud with a rival criminal organization.
3 27 Scarred. Fully recovered. Owe 10,000 for medical bills.
4 27 Continued as Rogue (Thief).
4 28 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
5 31 Continued as Rogue (Thief).
5 32 A police detective or rival criminal forces Floy Archer to flee and vows to hunt Floy Archer down. Gain an Enemy.
6 32 Became a Merchant (Merchant Marine) with the new title Crewman.
6 36 Embroiled in legal trouble.
7 36 Continued as Merchant (Merchant Marine).
7 37 A sudden war destroys Floy Archer's trade routes and contacts, forcing Floy Archer to flee that region of space.
7 37 Gain rebels as Enemy
8 37 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 41 Floy Archer accepted an offer of inducements to betray Floy Archer's faith. Gain 390,000 in cash.
8 41 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
9 41 Switched to Drifter (Scavenger).
9 44 Betrayed by a friend. One of Floy Archer's Contacts or Allies betrays Floy Archer, ending Floy Archer's career. That Contact or Ally becomes a Rival or Enemy.
10 44 Switched to Believer (Mainstream Believer) with the new title Lay Person.
10 45 Floy Archer is sent to a new community or parish to preach The Word among the poor.
10 48 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
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