Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Failed to qualify for Journalist (Entertainer). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
25 |
Spend time with an alien race. Gain a contact. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
28 |
Frank Paul run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Failed to qualify for Journalist (Entertainer). |
4 |
28 |
Switched to Drifter (Wanderer). |
4 |
29 |
Frank Paul do not know what happened to Frank Paul. There is a gap in Frank Paul's memory. |
5 |
29 |
Failed to qualify for Worker (Citizen). |
5 |
29 |
Returned to Drifter (Barbarian). |
5 |
31 |
Frank Paul run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
31 |
Returned to Merchant (Merchant Marine). |
6 |
33 |
A series of bad deals and decisions force Frank Paul into bankruptcy. Frank Paul salvages what Frank Paul can. |
6 |
35 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
35 |
Continued as Merchant (Merchant Marine). |
7 |
39 |
Embroiled in legal trouble. |
8 |
39 |
Continued as Merchant (Merchant Marine). |
8 |
41 |
A good deal ensures Frank Paul is living the high life for a few years. |
8 |
43 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
9 |
43 |
Continued as Merchant (Merchant Marine). |
9 |
44 |
Gained a contact. |
9 |
47 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |