Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Became a Drifter (Scavenger). |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Find an Alien Artifact. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Betrayed by a friend. One of Fred Mitchell's Contacts or Allies betrays Fred Mitchell, ending Fred Mitchell's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
32 |
Offered job by a patron. Now owe him a favor. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
34 |
Became a Rogue (Enforcer). |
5 |
35 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
35 |
Became a Scholar (Physician). |
6 |
37 |
Make a breakthrough in Fred Mitchell's field. |
6 |
39 |
Promoted to Scholar (Physician) rank 1. |
7 |
39 |
Voluntarily left Physician |
7 |
39 |
Became a Entertainer (Artist). |
7 |
40 |
An investigation, tour, project or expedition goes wrong, stranding Fred Mitchell far from home. |
8 |
40 |
Switched to Drifter (Wanderer). |
8 |
41 |
Accused of a crime |
8 |
44 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
44 |
Became a Prisoner (Fixer). |
9 |
47 |
Hire a new lawyer. |
9 |
48 |
Promoted to Prisoner (Fixer) rank 1. |