Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
A good deal ensures Freda Lee is living the high life for a few years. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
A sudden war destroys Freda Lee's trade routes and contacts, forcing Freda Lee to flee that region of space. |
2 |
25 |
Gain rebels as Enemy |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Scout (Courier). |
3 |
27 |
Spend several years jumping from world to world in Freda Lee's scout ship. |
4 |
30 |
Continued as Scout (Courier). |
4 |
31 |
Birth or Death involving a family member or close friend. |
4 |
34 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
34 |
Continued as Scout (Courier). |
5 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
35 |
Became a Entertainer (Artist). |
6 |
38 |
An investigation, tour, project or expedition goes wrong, stranding Freda Lee far from home. |
7 |
38 |
Returned to Scout (Courier). |
7 |
41 |
Psychologically damaged by Freda Lee's time in the scouts. |
8 |
41 |
Failed to qualify for Physician (Scholar). |
8 |
41 |
Submitted to the draft. |
8 |
41 |
Became a Marine (Marine Support) with the new title Marine. |
8 |
44 |
A mission goes wrong; Freda Lee and several others are captured and mistreated by the enemy. Gain Freda Lee's jailer as an Enemy. |
9 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Retired. |
9 |
45 |
Good fortune. |
10 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |