Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
20 |
Suffered a deep tragedy. |
1 |
20 |
Dropped out of university. |
2 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
24 |
Became a Scout (Courier). |
3 |
27 |
Psychologically damaged by Gail Lord's time in the scouts. |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
31 |
Betrayed by a friend. One of Gail Lord's Contacts or Allies betrays Gail Lord, ending Gail Lord's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Entertainer (Performer). |
5 |
33 |
Invited to take part in a controversial event or exhibition that injures Gail Lord's social standing. |
6 |
35 |
Continued as Entertainer (Performer). |
6 |
37 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
6 |
39 |
Promoted to Entertainer (Performer) rank 1. |
7 |
39 |
Continued as Entertainer (Performer). |
7 |
42 |
Gain a patron in the arts. Gain an Ally |
8 |
43 |
Continued as Entertainer (Performer). |
8 |
44 |
Criticised a questionable political leader on Gail Lord's homeworld, causing his downfall. Gain an Enemy |
8 |
47 |
Promoted to Entertainer (Performer) rank 2. |