Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
George Steen's ship is damaged, and George Steen have to hitch-hike George Steen's way back across the stars to the nearest scout base. |
1 |
21 |
Gain 4 Contacts. Gain 2 Enemies. |
2 |
21 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
23 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
25 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
3 |
25 |
Continued as Believer (Holy Warrior). |
3 |
26 |
George Steen faith enjoys an explosion of popularity largely thanks to George Steen's efforts. |
3 |
26 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
3 |
29 |
Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander. |
4 |
29 |
Voluntarily left Holy Warrior |
4 |
29 |
Became a Drifter (Barbarian). |
4 |
33 |
George Steen do not know what happened to George Steen. There is a gap in George Steen's memory. |
5 |
33 |
Became a Merchant (Free Trader). |
5 |
37 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
37 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
37 |
Continued as Merchant (Free Trader). |
6 |
40 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
40 |
Became a Noble (Dilettante) with the new title Wastrel. |
7 |
41 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
44 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
44 |
Retired at age 44. |
8 |
44 |
Continued as Noble (Dilettante). |
8 |
46 |
An assassin attempts to end George Steen's life. |
8 |
46 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
48 |
Promoted to Noble (Dilettante) rank 1. |
9 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |