Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Glenda Tucker's business expands, Glenda Tucker's corporation grows, or the colony thrives. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
23 |
Glenda Tucker is rewarded for Glenda Tucker's diligence or cunning. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
29 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
4 |
29 |
Became a Scout (Explorer). |
4 |
30 |
Psychologically damaged by Glenda Tucker's time in the scouts. |
5 |
30 |
Became a Merchant (Free Trader). |
5 |
31 |
Imperial trade restrictions force Glenda Tucker out of business. |
6 |
31 |
Became a Scholar (Field Researcher). |
6 |
35 |
A disaster leaves several injured, and others blame Glenda Tucker, forcing Glenda Tucker to leave Glenda Tucker's career. Gain a Rival. |
6 |
35 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
7 |
35 |
Failed to qualify for Performer (Entertainer). |
7 |
35 |
Became a Drifter (Scavenger). |
7 |
37 |
Glenda Tucker run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
37 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
41 |
Glenda Tucker refused an offer of inducements to betray Glenda Tucker's faith. Gain 1 enemies. |
9 |
41 |
Continued as Believer (Mainstream Believer). |
9 |
44 |
Glenda Tucker retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Continued as Believer (Mainstream Believer). |
10 |
48 |
Glenda Tucker refused an offer of inducements to betray Glenda Tucker's faith. Gain 3 enemies. |
11 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |