Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Shipboard curriculum. |
1 |
20 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
25 |
A sudden war destroys Glenn Cook's trade routes and contacts, forcing Glenn Cook to flee that region of space. |
2 |
25 |
Gain rebels as Enemy |
3 |
25 |
Became a Army (Infantry) with the new title Private. |
3 |
29 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
29 |
Gain rebels as Enemy |
4 |
29 |
Switched to Merchant (Free Trader). |
4 |
31 |
Given advanced training in a specialist field |
4 |
33 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
33 |
Continued as Merchant (Free Trader). |
5 |
36 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
6 |
36 |
Became a Citizen (Worker). |
6 |
38 |
Glenn Cook gain experience in a technical field as a computer operator or surveyor. |
6 |
40 |
Promoted to Citizen (Worker) rank 1. |
7 |
40 |
Continued as Citizen (Worker). |
7 |
41 |
Glenn Cook's business expands, Glenn Cook's corporation grows, or the colony thrives. |
8 |
44 |
Continued as Citizen (Worker). |
8 |
46 |
A revolution, attack or other unusual event throws Glenn Cook's life into chaos, forcing Glenn Cook to leave the planet. |