Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
A crime lord considers Glenn Mcarty his protégé. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
26 |
Nearly killed. Owe 17,500 for medical bills. |
3 |
26 |
Became a Scout (Surveyor). |
3 |
28 |
Glenn Mcarty inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
28 |
Failed to qualify for Marine Support (Marine). |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
32 |
Attacked by enemies and injured. |
4 |
32 |
Scarred. Owe 2,500 for medical bills. |
4 |
32 |
Gain Enemy if Glenn Mcarty don't already have one. |
4 |
32 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
36 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
36 |
Became a Merchant (Free Trader). |
6 |
37 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
40 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
40 |
Continued as Merchant (Free Trader). |
7 |
41 |
Risk Glenn Mcarty's fortune on a possibility lucrative deal and win. |
7 |
44 |
Promoted to Merchant (Free Trader) rank 2. |
8 |
44 |
Continued as Merchant (Free Trader). |
8 |
48 |
Befriend a useful ally in one sphere. Gain an Ally. |