Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Amnesia. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Attacked by enemies and injured. |
2 |
25 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
25 |
Gain Enemy if Grace Cheyne don't already have one. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Gained a contact. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 3. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
31 |
Suffer from a life-threatening illness. |
5 |
31 |
Became a Scholar (Physician). |
5 |
33 |
Caught cheating in some fashion, advancing Grace Cheyne's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
5 |
33 |
A disaster or war strikes. |
5 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
33 |
The planetary government interferes with Grace Cheyne's research for political or religious reasons. Grace Cheyne continue working secretely. |
5 |
33 |
Gain an Enemy |
5 |
35 |
Promoted to Scholar (Physician) rank 1. |
6 |
35 |
Continued as Scholar (Physician). |
6 |
36 |
Work leads to a considerable breakthrough. |
6 |
39 |
Promoted to Scholar (Physician) rank 2. |
7 |
39 |
Continued as Scholar (Physician). |
7 |
43 |
Win a prestigious prize for Grace Cheyne's work. |
8 |
43 |
Continued as Scholar (Physician). |
8 |
46 |
Make a breakthrough in Grace Cheyne's field. |
8 |
47 |
Promoted to Scholar (Physician) rank 3. |