Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Suffer from a life-threatening illness. |
2 |
19 |
Failed to qualify for Pirate (Rogue). |
2 |
19 |
Switched to Drifter (Wanderer). |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
27 |
Suffer from a life-threatening illness. |
4 |
27 |
Became a Entertainer (Artist). |
4 |
31 |
An investigation, tour, project or expedition goes wrong, stranding Gussie Norman far from home. |
5 |
31 |
Failed to qualify for Corporate (Citizen). |
5 |
31 |
Returned to Drifter (Wanderer). |
5 |
32 |
Offered job by a patron. Now owe him a favor. |
6 |
35 |
Became a Merchant (Broker). |
6 |
36 |
A series of bad deals and decisions force Gussie Norman into bankruptcy. Gussie Norman salvages what Gussie Norman can. |
7 |
39 |
Continued as Merchant (Broker). |
7 |
40 |
Imperial trade restrictions force Gussie Norman out of business. |
8 |
40 |
Switched to Drifter (Scavenger). |
8 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
44 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
44 |
Continued as Drifter (Scavenger). |
9 |
48 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
10 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
48 |
Retired at age 48. |