Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
22 |
Graduated. |
2 |
22 |
Failed to qualify for Flight (Navy). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Risk Hattie Shelton's fortune on a possibility lucrative deal and win. |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Became a Agent (Intelligence). |
3 |
27 |
Gained a contact. |
3 |
30 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
30 |
Voluntarily left Intelligence |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
33 |
Survived a risky adventure but gained nothing. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
36 |
Hattie Shelton do not know what happened to Hattie Shelton. There is a gap in Hattie Shelton's memory. |
6 |
36 |
Became a Scout (Explorer). |
6 |
40 |
Hattie Shelton spend a great deal of time on the fringes of Charted Space. |
6 |
40 |
Hattie Shelton have no idea what happened to Hattie Shelton – they found Hattie Shelton's ship drifting on the fringes of friendly space. |
6 |
40 |
Forced to continue current assignment. |
6 |
40 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
7 |
40 |
Continued as Scout (Explorer). |
7 |
42 |
Hattie Shelton have no idea what happened to Hattie Shelton – they found Hattie Shelton's ship drifting on the fringes of friendly space. |
8 |
42 |
Failed to qualify for Free Trader (Merchant). |
8 |
42 |
Returned to Drifter (Wanderer). |
8 |
44 |
Encounter a Psionic institute. |
8 |
44 |
Tested for psionic powers |
8 |
46 |
Promoted to Drifter (Wanderer) rank 2. |
9 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
46 |
Retired at age 46. |