Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Advanced training in a specialist field. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
26 |
Hard times caused by a lack of interstellar trade costs Herminia Eade Herminia Eade's job. |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
27 |
Herminia Eade do not know what happened to Herminia Eade. There is a gap in Herminia Eade's memory. |
4 |
27 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
27 |
Switched to Drifter (Barbarian). |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
35 |
Herminia Eade run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
35 |
Failed to qualify for Explorer (Scout). |
6 |
35 |
Returned to Drifter (Wanderer). |
6 |
38 |
Suffer from a life-threatening illness. |
7 |
38 |
Became a Scout (Explorer). |
7 |
40 |
Herminia Eade spend a great deal of time on the fringes of Charted Space. |
7 |
40 |
Gain a contact in an alien race. |
8 |
42 |
Attempted to change assignments. |
8 |
42 |
Failed to qualify for Courier (Scout). |
8 |
42 |
Continued as Scout (Explorer). |
8 |
46 |
Herminia Eade's ship is damaged, and Herminia Eade have to hitch-hike Herminia Eade's way back across the stars to the nearest scout base. |
8 |
46 |
Gain 6 Contacts. Gain 3 Enemies. |