Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Herminia Morgan's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
2 |
22 |
Failed to qualify for Thief (Rogue). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
A good deal ensures Herminia Morgan is living the high life for a few years. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Make an unexpected connection outside Herminia Morgan's normal circles. Gain a Contact. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Scarred. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
41 |
Given advanced training in a specialist field |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
46 |
Make an unexpected connection outside Herminia Morgan's normal circles. Gain a Contact. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |