Hessie Herrera  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 49 F 3 (-1) 7 (0) 9 (1) 4 (-1) 2 (-2) 8 (0)379428
Fretful
 
Skills
Athletics (Dexterity) 1
Athletics (Strength) 1
Deception 0
Drive 0
Gambler 1
Gun Combat (Archaic) 1
Gunner 0
Investigate 1
Mechanic 1
Melee (Unarmed) 2
Persuade 1
Pilot 0
Stealth 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman01
Army Infantry Private01
Drifter Scavenger 13
Prisoner Fixer 22
Prisoner Inmate 11
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 20 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
2 20 Became a Army (Infantry) with the new title Private.
2 22 Lost eye or limb. Fully recovered.
3 22 Became a Drifter (Scavenger).
3 26 Find an Alien Artifact.
4 26 Continued as Drifter (Scavenger).
4 27 Attacked by enemies that Hessie Herrera easily defeat.
4 27 Gain Enemy if Hessie Herrera don't already have one.
5 30 Continued as Drifter (Scavenger).
5 34 Attempted a risky adventure and was sent to prison.
5 34 Promoted to Drifter (Scavenger) rank 1.
6 34 Became a Prisoner (Fixer).
6 37 Parole hearing.
6 38 Promoted to Prisoner (Fixer) rank 1.
7 38 Switched to Prisoner (Inmate) with previous rank.
7 40 Accused of assaulting a prison guard.
8 42 Returned to Prisoner (Fixer).
8 43 Assigned to difficult or backbreaking labour.
8 46 Promoted to Prisoner (Fixer) rank 2.
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