Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Drafted into Merchant Marine |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Risk Hessie Lee's fortune on a possibility lucrative deal and win. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Given advanced training in a specialist field |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Good fortune |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Voluntarily left Merchant Marine |
5 |
34 |
Became a Rogue (Thief). |
5 |
36 |
A crime lord considers Hessie Lee his protégé. |
5 |
38 |
Promoted to Rogue (Thief) rank 1. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Pirate (Rogue). |
6 |
38 |
Continued as Rogue (Thief). |
6 |
40 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
42 |
Promoted to Rogue (Thief) rank 2. |
7 |
42 |
Continued as Rogue (Thief). |
7 |
44 |
Backstab a fellow rogue for personal gain. |
7 |
46 |
Promoted to Rogue (Thief) rank 3. |