Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Drafted into Commando |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Became a Soulhunter (Commando) with the new title Least Claw. |
2 |
23 |
Foiled an attempted crime onboard Hettie Smith's ship or in Hettie Smith's unit, such as mutiny, sabotage, smuggling, or conspiracy. Gain an enemy |
2 |
26 |
Promoted to Soulhunter (Commando) rank 1 with the new title Third Claw. |
3 |
26 |
Continued as Soulhunter (Commando). |
3 |
30 |
A mission goes horribly wrong. Hettie Smith and several others are captured and mistreated by the enemy. Gain gaoler as Enemy. |
4 |
30 |
Became a Merchant (Free Trader). |
4 |
34 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
34 |
Failed to qualify for Law Enforcement (Agent). |
5 |
34 |
Switched to Drifter (Wanderer). |
5 |
38 |
Attacked by enemies and injured. |
5 |
38 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
5 |
38 |
Gain Enemy if Hettie Smith don't already have one. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
41 |
Encounter a Psionic institute. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
44 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
44 |
Failed to qualify for Broker (Merchant). |
8 |
44 |
Submitted to the draft. |
8 |
44 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
8 |
45 |
Embroiled in legal trouble. |