Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
22 |
Failed to qualify for Merchant Academy. |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
23 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
23 |
Failed to qualify for Marine Support (Marine). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
24 |
Survived a risky adventure but gained nothing. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
30 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
30 |
Failed to qualify for Courier (Scout). |
5 |
30 |
Switched to Drifter (Wanderer). |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
35 |
Hilda Taylor do not know what happened to Hilda Taylor. There is a gap in Hilda Taylor's memory. |
7 |
35 |
Failed to qualify for Artist (Entertainer). |
7 |
35 |
Continued as Drifter (Wanderer). |
8 |
39 |
Continued as Drifter (Wanderer). |
9 |
43 |
Continued as Drifter (Wanderer). |
9 |
44 |
Find valuable salvage. |
9 |
47 |
Forced to muster out. |