Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Advanced training in a specialist field. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Nearly killed. Owe 8,750 for medical bills. |
3 |
23 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
27 |
Hildegarde Morvell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Failed to qualify for Pirate (Rogue). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Scout (Explorer). |
4 |
31 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
5 |
31 |
Became a Citizen (Colonist). |
5 |
32 |
Good fortune |
5 |
35 |
Promoted to Citizen (Colonist) rank 1. |
6 |
35 |
Voluntarily left Colonist |
6 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
36 |
Hildegarde Morvell is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
7 |
39 |
Continued as Believer (Holy Warrior). |
7 |
40 |
Hildegarde Morvell come into conflict with a splinter group Hildegarde Morvell's own religion which maintains Hildegarde Morvell's version is the wrong one. Gain 1 Rivals. |
8 |
40 |
Switched to Drifter (Wanderer). |
8 |
42 |
Attacked by enemies that Hildegarde Morvell easily defeat. |
8 |
42 |
Gain Enemy if Hildegarde Morvell don't already have one. |
9 |
44 |
Continued as Drifter (Wanderer). |