Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
26 |
Failed to qualify for Physician (Scholar). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Scout (Surveyor). |
3 |
28 |
Spend several years jumping from world to world in Hildred Grant's scout ship. |
3 |
30 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
32 |
Hildred Grant inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
32 |
Became a Merchant (Free Trader). |
5 |
33 |
Smuggle illegal items onto a planet. |
5 |
36 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
36 |
Continued as Merchant (Free Trader). |
6 |
40 |
Make an unexpected connection outside Hildred Grant's normal circles. Gain a Contact. |
6 |
40 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
40 |
Continued as Merchant (Free Trader). |
7 |
44 |
Forced to continue current assignment. |
7 |
44 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
8 |
44 |
Continued as Merchant (Free Trader). |
8 |
47 |
Imperial trade restrictions force Hildred Grant out of business. |