Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
20 |
Study Science (Physical Sciences/Physics) as a hobby. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
23 |
Hulda Miller foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Flight). |
3 |
27 |
Display heroism in battle, saving the whole ship. |
3 |
30 |
Commissioned in Navy (Flight) with the new title Ensign. |
3 |
30 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
4 |
30 |
Continued as Navy (Flight). |
4 |
33 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
5 |
33 |
Became a Citizen (Colonist). |
5 |
36 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
6 |
36 |
Became a Agent (Intelligence). |
6 |
39 |
Go undercover to investigate an enemy. |
6 |
39 |
Scarred. Owe 5,000 for medical bills. |
6 |
40 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
7 |
40 |
Continued as Agent (Intelligence). |
7 |
41 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
8 |
41 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
44 |
Hulda Miller accepted an offer of inducements to betray Hulda Miller's faith. Gain 340,000 in cash. |
9 |
45 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
49 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |