Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Idell Withers's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
23 |
Survived a risky adventure but gained nothing. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Offered job by a patron. Now owe him a favor. |
4 |
30 |
Became a Agent (Intelligence). |
4 |
31 |
Birth or Death involving a family member or close friend. |
5 |
34 |
Voluntarily left Intelligence |
5 |
34 |
Became a Entertainer (Artist). |
5 |
37 |
An investigation, tour, project or expedition goes wrong, stranding Idell Withers far from home. |
6 |
37 |
Switched to Scout (Courier) with previous rank. |
6 |
41 |
Spend several years jumping from world to world in Idell Withers's scout ship. |
7 |
41 |
Continued as Scout (Courier). |
7 |
42 |
Perform an exemplary service for the scouts. |
8 |
45 |
Continued as Scout (Courier). |
8 |
48 |
Idell Withers inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
49 |
Promoted to Scout (Courier) rank 2. |