Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
21 |
Failed to qualify for Star Marine (Marine). |
2 |
21 |
Switched to Drifter (Wanderer). |
2 |
24 |
Good fortune |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
26 |
Find valuable salvage. |
3 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
32 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
37 |
Attempted a risky adventure and was injured. |
5 |
37 |
Severely injured. Owe 25,000 for medical bills. |
5 |
37 |
Forced to muster out. |
6 |
37 |
Became a Scout (Explorer). |
6 |
40 |
Psychologically damaged by Inez Henderson's time in the scouts. |
7 |
40 |
Failed to qualify for Artist (Entertainer). |
7 |
40 |
Returned to Drifter (Barbarian). |
7 |
42 |
Betrayed by a friend. One of Inez Henderson's Contacts or Allies betrays Inez Henderson, ending Inez Henderson's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
43 |
Inez Henderson is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |