Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Established a network of contacts. Gain 3 contacts. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
25 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
26 |
Iona Green come into conflict with a splinter group Iona Green's own religion which maintains Iona Green's version is the wrong one. Gain 2 Rivals. |
4 |
26 |
Failed to qualify for Line/Crew (Navy). |
4 |
26 |
Became a Drifter (Barbarian). |
4 |
29 |
Moved to a new world. |
5 |
30 |
Continued as Drifter (Barbarian). |
5 |
33 |
Offered job by a patron. Now owe him a favor. |
5 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
34 |
Failed to qualify for Marine Support (Marine). |
6 |
34 |
Continued as Drifter (Barbarian). |
6 |
38 |
Iona Green run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
38 |
Failed to qualify for Free Trader (Merchant). |
7 |
38 |
Switched to Drifter (Scavenger). |
7 |
41 |
Betrayed by a friend. One of Iona Green's Contacts or Allies betrays Iona Green, ending Iona Green's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
41 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
8 |
43 |
Moved to a new world. |
8 |
45 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
45 |
Continued as Believer (Mainstream Believer). |
9 |
47 |
Iona Green refused an offer of inducements to betray Iona Green's faith. Gain 5 enemies. |