Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Gained a contact. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
26 |
Severely injured. Owe 10,000 for medical bills. |
3 |
26 |
Failed to qualify for Marine Support (Marine). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
30 |
Attacked by enemies that Irma Miller easily defeat. |
3 |
30 |
Gain Enemy if Irma Miller don't already have one. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
34 |
Suffer from a life-threatening illness. |
5 |
34 |
Became a Citizen (Colonist). |
5 |
37 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
37 |
Failed to qualify for Broker (Merchant). |
6 |
37 |
Switched to Drifter (Wanderer). |
6 |
38 |
Offered job by a patron. Now owe him a favor. |
6 |
41 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
41 |
Failed to qualify for Courier (Scout). |
7 |
41 |
Switched to Drifter (Scavenger). |
7 |
45 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
45 |
Continued as Drifter (Scavenger). |
8 |
49 |
Nearly killed. Owe 20,000 for medical bills. |