Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Birth or Death involving a family member or close friend. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
25 |
A new romantic starts. Gain an Ally. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
27 |
Advanced training in a specialist field. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
31 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
31 |
Became a Scout (Explorer). |
5 |
33 |
Serve as the courier for an important message from the Imperium. |
5 |
35 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
35 |
Continued as Scout (Explorer). |
6 |
36 |
Izora McIntire's scout ship is one of the first on the scene to rescue the survivors of a disaster but Izora McIntire fail to help. Gain an Enemy. |
6 |
36 |
Izora McIntire's ship is damaged, and Izora McIntire have to hitch-hike Izora McIntire's way back across the stars to the nearest scout base. |
6 |
36 |
Gain 6 Contacts. Gain 3 Enemies. |
6 |
39 |
Promoted to Scout (Explorer) rank 2. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Switched to Scout (Courier) with previous rank. |
7 |
40 |
Izora McIntire have no idea what happened to Izora McIntire – they found Izora McIntire's ship drifting on the fringes of friendly space. |
8 |
40 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
41 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
9 |
41 |
Became a Drifter (Wanderer). |
9 |
45 |
Contact with Government. |
10 |
45 |
Continued as Drifter (Wanderer). |
10 |
47 |
Attempted a risky adventure and was injured. |
10 |
47 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
49 |
Promoted to Drifter (Wanderer) rank 1. |