Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
A good deal ensures Jacqueline Carr is living the high life for a few years. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
A sudden war destroys Jacqueline Carr's trade routes and contacts, forcing Jacqueline Carr to flee that region of space. |
4 |
32 |
Gain rebels as Enemy |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Rogue (Thief). |
5 |
38 |
Jacqueline Carr commit a legendary crime. |
5 |
38 |
Promoted to Rogue (Thief) rank 1. |
6 |
38 |
Continued as Rogue (Thief). |
6 |
41 |
Crime pays off. Gain victim as Enemy. |
6 |
42 |
Promoted to Rogue (Thief) rank 2. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Switched to Rogue (Enforcer) with previous rank. |
7 |
43 |
Arrested |
8 |
43 |
Became a Prisoner (Inmate). |
8 |
45 |
Joined a prison gang |
8 |
47 |
Promoted to Prisoner (Inmate) rank 1. |