Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Jane Parker went above and beyond the call of duty. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
24 |
Given specialist training in vehicles. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
29 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Agent (Intelligence) rank 3. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
32 |
Jane Parker's work ends up coming home with Jane Parker, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
32 |
Became a Scout (Surveyor). |
5 |
36 |
Spend several years jumping from world to world in Jane Parker's scout ship. |
6 |
36 |
Voluntarily left Surveyor |
6 |
36 |
Failed to qualify for Artist (Entertainer). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
6 |
37 |
A new romantic starts. Gain an Ally. |
7 |
40 |
Continued as Agent (Law Enforcement). |
7 |
44 |
Go undercover to investigate an enemy. |
7 |
41 |
A revolution, attack or other unusual event throws Jane Parker's life into chaos, forcing Jane Parker to leave the planet. |
7 |
44 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
44 |
Continued as Agent (Law Enforcement). |
8 |
46 |
Jane Parker's work ends up coming home with Jane Parker, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |